July 03, 2006
Google Earth and Google’s recent acquisition of
SketchUp has sparked tremendous interest in 3D city modeling.
Microsoft’s recent acquisition of the 3D visualization company GeoTango
suggests that Microsoft's Virtual Earth, too, will soon be providing 3D
capabilities. 3D in other Web mapping services is likely to follow.
Like most virtual 3D city modeling efforts, these Web services provide
only graphic or geometric models, neglecting the semantic and
topological aspects of the buildings and terrain being modeled. These
models can only be used for visualization purposes but not, in most
cases, for thematic queries, analytical tasks or spatial data mining.
Another problem with these and other city 3D modeling efforts is lack
of interoperability. Web-aligned open standard geometry models for
computer graphics (e.g., X3D and
geospatial technologies (Geography Markup Language 3 (GML3)) are
available but still relatively new and not yet widely adopted. Though
their common XML foundation provides the elements needed for
convergence, this convergence has not been addressed - yet. Also, in
those cases where semantic and topologic aspects are considered, there
are no widely used standard application schemas, though such schemas
are under development, drawing on a considerable body of previous data
modeling work. Without a common definition of the basic entities,
attributes and relations that can be shared over different
applications, those who develop and own the models find it difficult to
share and maintain them.
Significant new commercial applications await the availability of such
standards. As Google and Microsoft clearly understand, there is a
latent demand for 3D visualization of cities. But visualization is just
the tip of the iceberg. Many other applications would also benefit.
There is no technical reason that these application areas could not use
profiles of the same standard, if such a standard existed. Indeed, some
applications of great importance to society, such as disaster
management, homeland security and advancement of sustainable energy
facilities, would benefit immensely from being able to immediately
integrate 3D city models developed for other purposes. This will only
become possible through the development and widespread use of an open
3D city model standard that is harmonized with various other standards.
CityGML is intended to enable and
achieve all these goals.
What is CityGML?
CityGML is a common information model for representing 3D urban
objects. It defines classes and relations for the most relevant
topographic objects in cities and regional models with respect to their
geometric, topological, semantic and appearance properties. "City" is
broadly defined to include not just built structures, but also
elevation, vegetation, water bodies, “sidewalk furniture” and more.
Included are generalization hierarchies between thematic classes,
aggregations, relationships between objects and spatial properties.
These thematic information types go beyond graphic exchange formats and
allow users to employ virtual 3D city models for sophisticated analysis
tasks in different application domains such as simulation, urban data
mining, facilities management, decision support and thematic inquiries.
CityGML is an open data model and XML-based format for storing and
exchanging virtual 3D city models. It is implemented as an application
schema of GML3, the extensible international standard for spatial data
exchange developed within the Open
Geospatial Consortium (OGC) and ISO
TC211.
GML3, used with other OGC standards - mainly the OpenGIS Web Feature
Service (WFS) Specification - provides a framework for exchange of
simple and complex 3D models. However, WFS and GML3 only establish
syntactic interoperability. A GML3 document needs to be structured by
the definition of an application schema that is tailored to a specific
application domain. In this case, the application domain is 3D city
modeling and the GML3 application schema (or profile) is CityGML.
CityGML takes advantage of other open standards and its development has
proceeded in careful cooperation with other groups. For example,
graphic rendering of data encoded in CityGML can be accomplished using
standardized computer graphics data formats like VRML, GeoVRML, X3D or
Universal 3D (U3D). To ensure European acceptance, the developers of
CityGML have coordinated with EuroSDR, a
spatial data research organization consisting of delegates from
geographic information production organizations and research centers
from 18 member states in Europe, together with participants from
industry and the commercial sector.
Within the OGC, discussion of CityGML takes place within the OGC
CAD/GIS/3D Interoperability Working Group. CityGML will be submitted to
the OGC Technical Committee, meeting in Edinburgh, Scotland during the
week of June 26-29, as a candidate OpenGIS specification for review and
possible adoption by the membership. The intention is for it to become
an open standard and therefore to be used free of charge.
Development of CityGML began in 2002 by the members of the Special
Interest Group 3D (SIG 3D) of the Geodata Infrastructure North-Rhine
Westphalia (GDI NRW) initiative in Germany. The GDI NRW has been active
in the OGC since 1999. The SIG 3D is an open group consisting of more
than 70 companies, municipalities, and research institutions working on
developing and commercially exploiting interoperable 3D models and
visualization. Another product of SIG 3D’s activities is a proposed Web
3D Service (W3DS) standard, a 3D portrayal service that currently has
the status of a discussion paper in the OGC (OGC Doc. No. 05-002).
Some of the entities working on and supporting CityGML are the
municipalities of Berlin, Hamburg, Cologne, Düsseldorf,
Recklinghausen and Leverkusen; the Ordnance Survey Great Britain; the
State Mapping Agency of North-Rhine Westphalia; companies including
T-Mobile, Rheinmetall Defence Electronics, Snowflake, CPA
Geo-Information, GIStec and 3D Geo; and research institutions including
the universities of Bonn, Potsdam, Dortmund, Applied Sciences
Stuttgart, the Helmholtz Research Centre Karlsruhe, and the Fraunhofer
Institute for Graphics Research in Darmstadt.
CityGML Features
CityGML represents the graphic appearance of city models and also the
semantic or thematic properties, taxonomies and aggregations of digital
terrain models, sites (including buildings, bridges and tunnels),
vegetation, water bodies, transportation facilities, etc. The
underlying model differentiates five consecutive levels of detail
(LoD), where objects become more detailed with increasing LoD, both in
geometry and thematic differentiation. CityGML files can - but don't
have to - contain multiple representations for each object in different
LoD simultaneously.


Further developments beyond V1.0 might address dynamic features (e.g.
moving objects, water tides), time and history, and possibly the
incorporation of the geometric modeling principle of Constructive Solid
Geometry.
What is available?
At this point, the UML diagrams, XML schema definitions, example
datasets and free viewer applications are available from the CityGML
homepage. Basic concepts and most of the modeling decisions are
explained in a number of conference papers and presentation slides
which can also be found on the website. The OGC will publish the
CityGML specification document when it becomes an approved Discussion
Paper.
An open source GML3 3D viewer application called Aristoteles has been
developed by the Institute for Cartography and Geoinformation at the
University of Bonn. It is based on Java 1.5 and Java3D. Aristoteles is
not restricted to CityGML files; it can visualize arbitrary GML3 files
(like the German cadastre standard ALKIS/NAS or the OS Mastermap from
UK). Further information is available on the Aristoteles project
homepage.
A free CityGML viewer application called LandXPlorer was developed by
3DGeo and the Hasso-Plattner-Institute (HPI) of the University of
Potsdam. The LandXplorer CityGML Tool allows users to interactively
view, import and export CityGML-based model data. For non-profit use
and with limitations regarding the model size and the available
functions, the LandXplorer CityGML Tool can be used for free. Further
information and download are available.
CityGML in the OGC OWS-4 Testbed
The OGC’s main interoperability initiative this year is the fourth OGC
Web Services testbed (OWS-4). OWS-4 kicked off in June and will
conclude with an interoperability demonstration in the fall of 2006.
OWS-4 sponsors agreed that this initiative would advance geospatial
standards in the area of CAD/GIS/BIM (building information model)
integration, as well as in other areas such as sensor webs,
geoprocessing workflow and geospatial digital rights management.
OWS-4 is based on a fictitious scenario that will be played out in the
final demonstration. The CAD/GIS/BIM use case in the scenario involves
siting and planning a temporary field hospital in an emergency
situation. The commander determines that a desirable potential site is
an abandoned building at the local airport. Facility planners analyze
the location, including consideration of access by road and helicopter.
Security is a high concern.
CityGML will be rigorously exercised and perhaps extended by the OWS-4
participants. A CAD Model Server (CMS) will be created to provide
access to various kinds of CAD data, such as as-built data for
buildings originally in CAD files without coordinate system
information, road data in civil design applications, underground
utilities CAD drawings and manholes in photogrammetric, planimetric
data in a CAD file.
A Web Feature Service (implementing the OGC WFS standard) will be
developed to provide client programs with access to GIS site data
(terrain, orthophotos, land use), accessible as GML, and to
Aeronautical Information Exchange Model (AIXM) data available for a
helicopter pad.
The scenario outlines a basic course of action that will put the
various servers and clients through a series of operations designed to
test and demonstrate the utility of CityGML.
Conclusion
A virtual reality constructed from diverse kinds of data representing
the built environment can benefit millions of people working in a long
list of industries. As bandwidth, processing and storage keep getting
faster and cheaper, lowering technical and financial hurdles, it makes
more and more sense for stakeholder groups to imagine how such a shared
virtual reality might benefit them.
CityGML is the result of a well-organized effort to bring together
related standards through careful coordination with various standards
groups and user groups. After years of development, it is now in “beta”
and it will be tested in OWS-4. CityGML deserves careful review by a
wide range of industry groups studying geospatial data sharing, CAD/GIS
interoperability, industry foundation classes (IFCs), building
information models (BIMs), and workflow and business models in
building-related professions.
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