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A Community-Owned Map Accessed via Mesh Networks - Core 77 (Design Mag)

Wednesday, September 5th 2012

An Mina writes contrasting Google Maps with a more local vision for mapping:

Enter Tide Pools. Developed by Parsons grad Jonathan Baldwin for his senior thesis, Tide Pools is a mapping-system-cum-mesh-network that's focused on local communities. Billed as "'Ushahidi' meets 'The Sims' API hub for local needs and culture," Baldwin's system differs substantially from global mapping sites like Google: maps can only be accessed when you're hooked into the local mesh network.

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